Part III — Bigger Ideas
- Chapter 9 — Errors and Optionals
- Chapter 10 — Generics and Interfaces
- Chapter 11 — Functions as Values, and Closures
- Chapter 12 — Ownership Without Tears
- Chapter 13 — Memory, the Quiet Way
- Chapter 14 — Concurrency
- Chapter 15 — Modules and the Standard Library
- Chapter 16 — Talking to C